Channel the volatile psychic fury of the Waaagh! with the Ork Weirdboy. Acting as living conduits for the collective psychic energy generated by bellowing greenskin mobs, these manic psykers unleash devastating bolts of raw green power, blast enemy minds to mush, and fling whole mobs of Boyz across the battlefield via erratic tellyportation powers.
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Faction: Orks
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Role: HQ / Character / Psyker
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Key Battlefield Role: Psychic damage output, Da Jump mobility support, and frontline mortal wound projection
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Key Wargear: Weirdboy copper staff (to ground excess Waaagh! energy) and crude ritualistic charms
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Kit Contents: Multi-part kit to assemble 1 Ork Weirdboy miniature, supplied with 1 Citadel round base
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Assembly & Painting: Supplied unpainted and requires assembly